Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. How the developers go about this process depends on their philosophy they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed.
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